Custom Mobile App Development
Native-feeling iOS and Android apps from a single codebase. App Store submission handled. One-time cost, full code ownership.
Built with
1
Codebase, two stores
Both
iOS + Android native
Yours
Store accounts, day one
0
App Store games we play
The Problem
Two codebases. Two teams. Twice the bugs.
Traditional native studios will quote you for iOS, then separately for Android. Different teams, different timelines, and every time you ship a feature you do it twice. When something breaks, you get to find out which platform broke it.
Then there are the cross-platform tools that were clearly never used to ship a real app. Jank on scroll, broken keyboards, crashes on older devices, and App Store reviewers asking you to explain why your app does not work on an iPad.
The App Store review process itself is its own project. Most founders do not find out how strict Apple is until their launch date slips by three weeks.
The traditional setup
Swift team
Their own timeline, their own bugs
Kotlin team
Different codebase, double the work
Our setup
One codebase compiling to native iOS + Android. Ship once, deploy twice.
Talk to an engineer
Building something like this?
Skip the sales call. Tell a senior engineer what you want to build and get a straight answer on scope and cost.
Get a quoteOur Approach
One codebase. Native on both stores.
We build with a cross-platform foundation that compiles to real native iOS and Android binaries. It scrolls smoothly. It uses native components. Users cannot tell the difference, and neither can App Store reviewers.
Push notifications, offline mode, deep links, and background sync are part of the core. These are the things founders forget to scope and then scramble for two weeks before launch. We handle them in week one.
App Store and Play Store submission is part of the build. We deal with reviewer comments, privacy questionnaires, TestFlight rollouts, and store listings. You get a live app, not a zip file.
What's Included
What comes with every mobile build.
iOS and Android apps
Both platforms, one codebase, native performance. Built and tested on real devices.
Push notifications
APNs and FCM wired up, targeted messaging, and deep links from notifications into the app.
Offline mode
Core flows work without a signal. Data syncs when the user comes back online.
Store submission handled
App Store review, Play Store listing, screenshots, privacy forms, TestFlight. We run it.
Shared API backend
One .NET Core backend feeds the mobile app and any web companion. No duplicate logic.
Post-launch support
30 days of bug fixes and iteration after launch. Plus your store accounts, in your name.
Pricing
One app. One quote. Not two.
Every quote covers iOS, Android, store submission, and the shared backend. Because it is one codebase feeding both platforms, you are not paying twice for the same work.
A simple app with a handful of screens and push notifications looks very different from an app with payments, real-time features, or hardware integration. We walk you through what drives the number and what is worth shipping in v1 versus v2.
- Not charged twice for two stores
- Store submission rolled in
- Store accounts registered to you
- Quote returned inside a business day
FAQ
Things people ask before hitting submit.
Do you build native iOS and Android, or cross-platform?
We use a cross-platform foundation that compiles to native iOS and Android. For 95 percent of apps, that is the right call. You ship to both stores from one codebase, maintenance costs roughly half, and performance is indistinguishable from fully native unless you are building a 3D game or a high-frame-rate camera app. If you are, we will tell you up front and point you elsewhere.
Who handles App Store and Play Store submission?
We do. App Store review, Play Store listing, screenshots, privacy questionnaires, TestFlight, internal testing tracks. You do not need to figure out Apple reviewer rules on your own. If the store rejects something, we fix it and resubmit.
What about push notifications, offline mode, and deep links?
All of that is part of the core. Push notifications through Firebase Cloud Messaging or APNs, offline-first data sync, deep linking for marketing campaigns, and background tasks. These are the features founders always forget to scope and then need two weeks before launch.
Can the app share a backend with my web app?
Yes, and it should. We build your API once in .NET Core and consume it from both the web app and the mobile app. That way your data model, your auth, your business logic all live in one place. When you update a feature, both clients get it.
How long does a mobile app take?
A focused app with 2 to 3 core flows is typically 8 to 12 weeks from kickoff to store submission. More complex apps with real-time features, payments, or hardware integration run 12 to 20 weeks. The App Store review itself adds about 1 to 3 days once we submit.
Do I own the code and the store listings?
Yes. The source code is yours. The App Store developer account and Play Console listings are registered under your business from day one, not under ours. If we part ways, the app stays live under your name. That is non-negotiable.
Talk to an engineer
What app do you want to build?
Share what your app should do and who it is for. A senior engineer will reply with how we would build it and a real quote, usually within a business day.
Related services
Got an app idea? Let's build it.
Send a quick brief. We will tell you what is realistic, what it will cost, and what the store submission timeline looks like.
Start Your Project